Joe Pemberton // Designer, Mobilist, &c.

Principal at Punchcut. Co-founder of Typophile. Mobilist, user interface designer, armchair anthropologist, Cubmaster. I want to see the earth from space.

Posts tagged punchcut

23 November '11

43 notes Tags: android development ui design mobile tablet device punchcut

12 November '11

Font 005

In 2006 I art directed issues 004 and 005 of FontShop’s magazine, Font. I had forgotten how much fun it was to be given so much free reign in a publication. And I’m delighted to find a full PDF for download.

4 notes Tags: FontShop catalog design magazine typography Punchcut

11 November '11
Tablets are taking over the Punchcut device library.

Tablets are taking over the Punchcut device library.

9 notes Tags: Punchcut devices mobile design San Francisco office studio

7 October '11

11 notes Tags: punchcut apps mobile

7 October '11

1 note Tags: Punchcut mobile advertising

15 July '11
Hey, @mikesparandara you were missed at #Punchcut today. (Taken with instagram)

Hey, @mikesparandara you were missed at #Punchcut today. (Taken with instagram)

Tags: punchcut

17 April '11
johnallsopp:

Punchcut’s UI projects range from HVGA mobile devices with touchscreens to high-definition televisions with 5-way input. We are constantly addressing new screen sizes and evolving form factors. Over the years, a number of considerations and tools have enabled us to approach each device efficiently and thoughtfully. Here are a few insights, and a set of tools we would like to share: (via Pixel Proliferation: A Toolset For Managing Screen Resolutions | Punchcut)

johnallsopp:

Punchcut’s UI projects range from HVGA mobile devices with touchscreens to high-definition televisions with 5-way input. We are constantly addressing new screen sizes and evolving form factors. Over the years, a number of considerations and tools have enabled us to approach each device efficiently and thoughtfully. Here are a few insights, and a set of tools we would like to share: (via Pixel Proliferation: A Toolset For Managing Screen Resolutions | Punchcut)

3 notes (via johnallsopp)Tags: Punchcut UI Design